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Related Articles: The current, odd, stagnant-yet-successful state of Star Wars seems like a needle that’s been threaded by another huge science-fiction franchise nearly as old. Not to imply that the neat solution to a thorny mega-franchise problem is simply “anime,” but Star Wars could learn from how Gundam has navigated the same growing pains. The giant-robot empire spawned by Yoshiyuki Tomino’s landmark 1979 anime Mobile Suit Gundam similarly started small, entered periods of dormancy, and has grown to become a massive, complicated cultural force. So what could Star Wars take from Gundam? Here’s a hint: a lot more than just giant robots. (In case you were wondering, “Gundam” doesn’t have an official website.) For starters; I’m not sure if there’s any other sci.-fi series even remotely similar in size, scope or production value to its universe‒ either real or fictional–but with no such kind treatment (though maybe someday). But at this rate – only two years after opening on July 1st 2013 for Disney live viewing screenings alone – we’re entering new territory already worthy -of epic proportions! We can now talk about A New Hope being one big battle between human heroes against mysterious forces wielding alien technology all over the galaxy…
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- To help you on your own personal journey to spend some cash on Star Wars, I’ve put together a list of 11 games that are currently on sale and worth grabbing. Based on this post on the official Star Wars website, these sales are running now, though just how long you have to take advantage of them depends on the platform. The Xbox and Switch sales wrap up on May 5, all the Steam deals end on May 6, and all the PlayStation discounts go away on May 11. You can read more about each game below: But wait, there’s more! If you want even deeper coverage of why buying is crucial for consumers in gaming, check out my video series covering what it takes doodling money into one big fat bundle with tips from real people who bought GameStop gift cards online through their bank accounts before doing so today.
- For the movie that started it all (technically Episode IV), Canby identified many of the writer-director George Lucas’s influences, including “Quo Vadis?,” “Buck Rogers,” “Ivanhoe,” “Superman,” “The Wizard of Oz,” “The Gospel According to St. Matthew,” the legend of King Arthur and the knights of the Round Table. “The way definitely not to approach ‘Star Wars,’” Canby cautioned, “is to expect a film of cosmic implications or to footnote it with so many references that one anticipates it as if it were a literary duty. It’s fun and funny.” Though he got in a dig at the plot — “the story of ‘Star Wars’ could be written on the head of a pin and still leave room for the Bible”— his assessment was sound
- In “Star Wars: The Rise of Skywalker,” there’s a lightsaber duel that’s pretty fantastic — not because of any unprecedented whirling-action whoa! factor (we have, after all, been through one or two of these my-sword-of-electric-fire-is-mightier-than-your-sword-of-electric-fire duels in our “Star Wars” lifetimes), but because of the emotions it channels. Visually, it’s a splendid fight. Rey (Daisy Ridley), the Jedi Knight who’s in the midst of trying to figure out, you know, who she is, and Kylo Ren (Adam Driver), the First Order commander who’s certain that he’s figured out the Dark Side badass he is, face off outdoors, standing atop the ruins of the Death Star, a wasteland of corroded metal that looks like the aftermath of some intergalactic 9/11. The battle itself has an impressive momentum throughout; we’re reminded again—perhaps repeatedly—that both heroes are more capable than they let on by flying into each other’s arms with no intention whatsoever for anyone else to get hurt. And yet even as this action unfolds beneath us with massive explosions going every which way down what would normally be pavement, over long distance skirmishes set against sprawling mountains and plains across countless locations around space, something seems lost here between Vader and his lover. How can such intensity make up for so little real emotion? Is seeing someone really loved being hit too hard just somehow harder…and therefore less emotionally compelling? What
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Looking online it seems there have been approximately 64,534 Star Wars games released since the first film hit theaters in the ‘70s. (Editor’s note: That’s incorrect.) But, while many of them are good, some are really, really good. These are the kind of games that are so great that even non-Star Wars fans can’t deny how excellent they are. If you’ve never played a video game before or don’t remember what genre those things sound like…take heart! This post is going to take us through each one and give an overview of its strengths and weaknesses for both experienced players as well new ones who aren¹t familiar with such topics but want knowledge on important design choices from Lucasfilm’s prequel trilogy —and perhaps see if any surprises lie therein beyond just being cool movies.”
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